KUBIKFOTO – AGENCY FOR DIGITAL EXPERIENCES

We turn knowledge, places and stories into interactive experiences.

As a multi-award-winning digital agency, we develop web experiences, digital learning environments, serious games, and interactive 360° and WebXR applications.

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A person wearing a VR headset explores a digital environment.

DIGITAL EXPERIENCES, CUSTOM-BUILT

Strategy, content, design and development—all from one team.

We develop custom digital applications that invite people to explore content and actively engage with it. Depending on the project, we create web experiences, digital learning environments, serious games, interactive films, 360° and WebXR experiences, augmented reality applications, and digital installations.

To achieve this, we combine content strategy and storytelling with gamification, film, 3D, animation, and generative AI. We support projects from initial research and concept development through design and media production to programming and publication.

A screenshot of the digital experience SUSPEKT – Landscape of Crime, showing an interactive 360° environment.

SUSPEKT – Landscape of Crime

A digital investigation into hidden sites of Nazi crimes

SUSPEKT reveals the extensive network of Nazi crime sites surrounding the Buchenwald concentration camp. For the Arolsen Archives, we developed a browser-based learning environment in collaboration with the Buchenwald and Mittelbau-Dora Memorials Foundation and the Friedenstein Foundation Gotha. 360° environments, historical sources, videos, and interactive research tasks give young people an independent and source-critical approach to history.

Three DB employees in orange protective clothing stand in a 360° panoramic image of a railway site, with the red Deutsche Bahn logo in the centre. The image shows Deutsche Bahn’s Bahn360 learning environment.

Deutsche Bahn – Bahn360

An award-winning learning environment for career guidance and vocational training

For Deutsche Bahn, we are developing an extensive browser-based learning environment that provides authentic insights into careers, workplaces, and topics across the company. Real employees, interactive 360° environments, tasks, mini-games, certificates, and AI-powered dialogue experiences combine information with independent exploration. Bahn360 works across a wide range of devices and has received numerous national and international awards.

A small boat with people floats in the middle of a 360° panoramic image of the sea, which creates a dome-shaped view. The image is part of NABU's digital learning world “Our Seas” and represents the North and Baltic Seas in a VR experience.

NABU – Our Seas

An interactive learning environment about the North Sea and Baltic Sea

For NABU, we developed an extensive digital learning environment exploring the habitats of the North Sea and Baltic Sea. Real 360° footage, films, interactive knowledge resources, and playful activities bring Germany’s native seas and the importance of protecting them to life. The browser-based application is used online, with VR headsets, in exhibitions, and as part of mobile educational programmes.

Mobile app screens of the 'WDR: Stolpersteine NRW' app, which offers interactive content to commemorate the fates of Nazi victims. Various screens show multimedia presentations, map views and personal stories.

WDR – Stolpersteine NRW

Discover the stories behind the Stolpersteine through a digital experience

For WDR, we developed a digital platform that makes the life stories of the people commemorated by Stolpersteine in North Rhine-Westphalia accessible. Interactive maps, biographies, historical materials, audio content, and augmented reality combine digital storytelling with real-world locations. The web and app experience has received several awards, including the Grimme Online Award.

Ein Mann in Brille steht vor einem Computer und erforscht digitale Schlüsseltechnologien für die zukünftige Arbeitswelt.Agent Knallfrost, ein interaktiver Tierdetektiv, der mit Nutzern spielt und spannende Tierinformationen bereitstellt.

More cases?

This is just a small selection.

More project examples can be found in the Work section.

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In einem geräumigen Raum sitzen zwei Gäste an der Bar, genießen die Gesellschaft und die entspannte Stimmung des Ortes.Ein großer Kran steht auf einem großen Erdhaufen, symbolisiert den Braunkohleabbau und dessen Auswirkungen auf die Natur.
A person explores a digital learning application in an exhibition using a VR headset and controller.

OUR SERVICES

The right format for every topic

Not every story calls for the same medium. That is why we do not begin with a predefined technology, but with the content, the target audience, and the intended use. From there, we develop a custom digital experience, combining the formats and technologies that best support each individual project.

Three people explore tidal flats in an interactive 360° nature experience.

TOPICS

Digital experiences for complex subject matter

Our projects cover a wide range of topics, target audiences, and usage scenarios. We immerse ourselves in the subject matter, work with our clients to develop the right form of communication, and collaborate with experts and academic institutions whenever required.

WHY KUBIKFOTO

Content, design and technology—developed as one

We see ourselves as more than a technical service provider. We engage deeply with each subject, develop the right idea together with our clients, and combine content strategy, storytelling, design, media production, and custom web development.

Real-world experiences as a starting point

One of our particular strengths is combining real places, people, and situations with the possibilities of digital interaction.

In-depth content expertise

We research, structure, and help develop content, contribute our own ideas, and work closely with experts, editorial teams, and academic institutions whenever required.

Custom experiences

Our projects are not based on a fixed template. Narrative structure, navigation, design, and interactions are developed to suit the topic, target audience, and intended use.

Browser-based and versatile

Our applications usually run directly in the browser without requiring installation. Depending on the project, they can be used on desktop computers, smartphones, tablets, touchscreens, and VR headsets.

Four people present their awards at the Deutscher Digital Award ceremony.

AWARDS

Multi-award-winning digital projects

Projects conceived and developed by Kubikfoto have received more than 100 national and international awards. The most important include the Webby Award, Grimme Online Award, Deutscher Digital Award, several Lovie Awards, Red Dot Award, Comenius EduMedia Award, delina Award, Pädagogischer Medienpreis, and awards from Awwwards, FWA, and the CSS Design Awards.

Award-winning projects include the Bahn360 learning environment for Deutsche Bahn, Stolpersteine NRW for WDR, and the immersive art experience OUBEY Mindspace. Our projects have been recognised for digital education, interactive storytelling, design, technical innovation, and the creative use of immersive media.

Webby Awards logoGrimme Online Award logoLovie Awards logo

FAQ

Frequently asked questions about Kubikfoto

What does Kubikfoto develop?

Kubikfoto is a multi-award-winning digital agency based in Stuhr near Bremen, Germany. We develop custom web experiences, digital learning environments, serious games, interactive 360° and WebXR applications, augmented reality experiences, AI-powered applications, and digital installations. Our projects combine content, storytelling, design, media production, and custom web development.

Who does Kubikfoto work for, and which topics does the agency cover?

Our clients include Deutsche Bahn, WDR, the Arolsen Archives, NABU, the German Federal Agency for Civic Education, Greenpeace, Jack Wolfskin, the Alfred Wegener Institute (AWI), Bitburger Brewery, and the Körber Group. We also work with educational organisations, museums, foundations, NGOs, and public institutions.

Our key areas of expertise include education and learning, the environment and nature, politics and history, culture and knowledge, and brands and companies.

What makes Kubikfoto different from other digital agencies?

One of Kubikfoto’s particular strengths is combining real places, people, and situations with extensive digital interaction. To achieve this, we use technologies and formats including 360° photography and video, interactive film, storytelling, gamification, 3D, animation, and generative AI. Every application is individually developed around the topic, target audience, and intended use.

Do the applications need to be installed?

Usually not. Our applications are browser-based and can be accessed directly via a URL. Depending on the project, they work on desktop computers, smartphones, tablets, touchscreens, and compatible VR headsets. This allows many experiences to be used across different devices without a separate app and updated centrally.

Does Kubikfoto also handle strategy and content?

Yes. We support projects from the initial idea through to the finished application. Depending on the requirements, this includes research, content and narrative development, copywriting, storytelling, UX and interface design, photography, film and 360° production, 3D, animation, audio, and programming.

For projects involving complex subject matter, we work closely with editorial teams, experts, and academic institutions.

How much does it cost to develop a custom digital experience?

The cost depends on the volume of content, the required interactions, media production, target devices, and technical integration. Following an initial consultation, we develop a suitable project structure and provide a transparent quotation. Larger projects can also be divided into carefully planned development stages that build on one another.

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