We create digital experiences that invite people to engage with politics and history.
What can a place tell us about its past? How does a claim become a conspiracy narrative? And what do political and historical developments have to do with our everyday lives?
We create digital experiences that invite people to engage with politics and history. Users follow clues, examine sources, discover biographies and explore connections. Personal stories and specific questions offer ways into subjects that may initially seem remote.
We combine film, interactive maps, 360° environments, illustration, animation and 3D with individually developed storytelling and investigation formats. The result is digital educational content for memorial sites, archives, education providers, museums, editorial teams and public institutions.
A Stolperstein memorial outside your home, a historical photograph or a message in a group chat: engagement with politics and history often starts with something tangible.
We develop starting points that spark curiosity and connect with the audience's lives. From there, wider connections emerge: what is the story behind a name? Which interests shape an account? How can information be verified?
Content is structured to offer an accessible introduction and allow people to explore in greater depth, step by step. We consider existing knowledge, age and the context of use alongside the complexity of the subject.
Our applications make active engagement part of the learning experience. Users can examine documents, compare statements, connect places on a map or explore a story through their choices.
The format follows the content. Options include guided investigations, freely accessible topic worlds, interactive film stories and serious games. Filmed experts, presenters or digital guides can provide orientation, address questions and explain the background.
Tasks and feedback help users put information into context. They can encourage people to check the origin of a source, question a claim or discuss different courses of action. Independent judgement and further questions are integral to the concept.
One of Kubikfoto's particular strengths is interactive experiences based on real film and 360° footage.
Historical locations, memorial sites and unassuming places in today's streets become digitally accessible. Users can look around and discover historical photographs, documents, interviews or biographical information in their spatial context.
The present-day appearance of a place can be connected to its history. What is still visible? What has changed? Which traces only become apparent through additional sources? This creates virtual tours and research environments that invite closer observation.
Applications can be developed for computers, tablets and smartphones. An additional VR version can provide a spatial experience on suitable headsets.
We also contribute to the content of political and historical projects. We research background information, review existing material, propose topics and write clear texts, scripts, dialogue and tasks.
Through our projects with memorial sites, archives, editorial teams and civic education organisations, we understand the requirements of rigorous yet accessible interpretation. Depending on the subject, we collaborate with historians, educational teams and other specialists.
Together, we clarify the available sources, perspectives and historical context. Documented facts, open questions and creative additions should remain clearly distinguishable. Expert review and approval are built into the process from the outset.
When presenting persecution and violence in particular, we carefully coordinate language, image selection and interactions. Personal accounts and biographies require a respectful setting that leaves room for individual reflection.
Digital experiences can prepare people for a visit, accompany on-site exploration or be used independently of an institution. We plan early how content and navigation will fit the setting.
Research findings, discovered sources and open questions can provide starting points for follow-up discussions or shared tasks.
Our applications are primarily browser-based and can be accessed through a link or integrated into existing websites and educational portals. Presentation and navigation are optimised for the intended devices.
Interactive maps can connect places, events and biographies. Larger collections can be explored through search functions, filters and thematic entry points. The technical concept defines which content should be maintained editorially and which data should be imported from existing systems.
We consider multilingual content and accessibility measures during planning. These can include subtitles, transcripts, keyboard navigation, clear language and alternative ways to access visual or spatial content.
Selected projects
Together, we define the subject, audience and context of use. We review existing sources and materials, establish the factual foundations and develop an appropriate narrative and interactive approach.
This is followed by the content structure, texts, scripts, research tasks and design. Media production and development are closely coordinated so that images, sources and interactions work together meaningfully.
Expert feedback is incorporated throughout production. Before publication, we test functionality and usability on the intended devices. Testing with the target audience can be included in the project schedule.
We develop digital applications for memorial sites, archives, museums, education providers, editorial teams and public institutions. Experiences can be aimed at school classes, groups learning outside the classroom or the wider public.
Yes. We can review materials, research background information and develop texts, scripts and research tasks. Content is coordinated with the responsible project teams and, where required, additional experts.
We adapt the narrative, visual language and interactions to the subject and audience. When dealing with persecution, violence and individual lives, we pay particular attention to treating those affected respectfully and providing clear historical context. Expert review and approval are part of the project process.
That depends on how they are designed. Research tasks can encourage people to look more closely at documents, compare sources or recognise historical connections. Together, we decide which elements are appropriate based on the subject, audience and educational objectives.
Yes. Photographs, documents, films, audio recordings and prepared data can provide a foundation. Together, we assess their suitability for the digital format, the explanations required, available usage rights and source credits.
Yes. Real 360° footage can make places digitally accessible and connect them with historical sources, interviews or tasks. These experiences can also prepare for or follow up on a visit, or serve people who cannot visit in person.
Yes. We can develop short research activities, guided modules and open exploration experiences. Scope, language and tasks are adapted to the age group, available time and educational setting.
Yes, provided that content maintenance is planned from the outset. Depending on the project, new places, biographies, sources and topics can be added through a content management system or imported from existing databases.
Yes. Requirements should be defined early so that content, design and technology can be planned accordingly. Options include subtitles, transcripts, keyboard navigation, alternative presentations and additional language versions.
Whether you are planning a digital investigation, a historical educational platform or an interactive exploration of social issues, we work with you to create an experience that communicates your content with care and invites people to discover, question and reflect.